学术成果
专著
1. Y. Deng, H. Chen, and Y. Liu, “Parallel Programming for Many-Core Processors,” Higher Education Publishing House, 2014.
2. Y. Deng and W. Maly, “3-D VLSI – A 2.5-D Integration Scheme,” Springer Verlag/Tsinghua University Publishing House, 2010.
3. Z. Wang and Y. Deng, “Structural VLSI Design and High Level Synthesis,” Tsinghua Publishing House, 1998. (清华大学集成电路设计课程教材)
特邀综述论文
1. Y. Deng and S. Mu, “A Survey on GPU Based Electronic Design Automation Computing,” Invited Paper, Foundation and Trends in Electronics Design Automation, Now Publishers, 2013, (单行本综述论文,180页).
2. Y. Deng, D. Wang, and Y. Zhu, “Asynchronous Parallel Logic Simulation on Modern Graphics Processors,” Why Scientists and Engineers Need GPUs, Springer, 2012.
3. Y. Deng, “Hardware/Software Co-Design for System-on-Chips,” Communications of China Computer Federation, Feb. 2012.
4. Y. Deng, "GPU Accelerated VLSI Design Verification," Invited paper, First International Workshop on Frontier of GPU Computing, Jun. 2010.
代表性会议论文
1. Zeming Li, Chao Peng, Gang Yu, Xiangyu Zhang, Yangdong Deng, Jian Sun, DetNet: A Backbone network for Object Detection, ECCV, 2018. (深度学习目标检测)
2. J. Huang, Y. Gao, S. Lu, X. Zhao, Y. Deng, and M. Gu, Energy-Efficient Automatic Train Driving by Learning Driving Patterns, AAAI, 2018. (人工智能节能驾驶)
3. Z. Li, Y. Chen, G. Yu, and Y. Deng, R-FCN++: Towards Accurate Region-based Fully Convolutional Networks for Object Detection, AAAI, 2018. (深度学习目标检测)
4. Z. Li, L. Liu, Y. Deng, S. Yin, Y. Wang, and S. Wei, Aggressive Parallelization of Irregular Applications on Reconfigurable Architectures, 44th International Symposium on Computer Architecture (ISCA), Toronto, Canada, 2017. (高性能计算机体系结构)
5. Z. Li, Y. Deng, and M. Gu: Path compression kd-trees with multi-layer parallel construction a case study on ray tracing. ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D), 2017. (高性能计算机体系结构)
6. X. Wang, Y. Deng, G. Zhang, and Z. Wang, Apparent resolution enhancement for near-eye light field display, SIGGRAPH Asia Mobile Graphics and Interactive Applications, 2015. (高性能AR设备)
7. Y. Wang, C. Liu, and Y. Deng, A feasibility study of ray tracing on mobile GPUs, SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications, 2014. (高性能计算机体系结构)
8. T. Wang and Y. Deng, Mining Effective Parallelism from Hidden Coherence for GPU Based Path Tracing, SIGGRAPH Asia, 2013. (高性能计算机体系结构)
9. K. Fang, Y. Ni, J. He, Z. Li, S. Mu, and Y. Deng, FastLane: An FPGA Accelerated GPU Microarchitecture Simulator, IEEE International Conference on Computer Design, 2013. (开源GPU处理器,最佳论文奖)
10.Y. Deng, B. Wang, and S. Mu, "Taming Irregular EDA Applications on GPUs," IEEE/ACM International Conference on Computer-Aided Design, Nov. 2009.(高性能计算)
代表性期刊论文
1. Y. Deng and S. Mu, “A Survey on GPU Based Electronic Design Automation Computing,” Invited Paper, Foundation and Trends in Electronics Design Automation, Now Publishers, 2013. (GPU计算综述)
2. S. Mu, Y. Deng, et. al. “Orchestrating Cache Management and Memory Scheduling for GPGPU Applications”, IEEE Transaction on Very Large Scale Integration, 2014.
3. Y. Jiang, H. Zhang, Z. Li, Y. Deng, X. Song, M. Gu, and J.-G. Sun: Design and Optimization of Multiclocked Embedded Systems Using Formal Techniques. IEEE Trans. Industrial Electronics 62(2): 1270-1278 (2015). . (形式验证)
4. J. Huang, Y. Deng, Q. Yang, J. Sun, An Energy- Efficient Train Control Framework for Smart Railway Transportation: IEEE Transactions on Computers 65, no. 5 (2016): 1407-1417. (人工智能交通应用)
5. Y. Deng, Y. Ni, Z. Li, S. Mu S. and W. Zhang, Toward Real-Time Ray Tracing: A Survey on Hardware Acceleration and Microarchitecture Techniques, ACM Computing Surveys, 2017.(光线追踪GPU体系结构)
6. Y. Lu, L. Liu, Leibo, Y. Deng, J. Weng, S. Yin, Y. Shi, S. Wei, Triggered-Issuance and Triggered-Execution: A Control Paradigm to Minimize Pipeline Stalls in Distributed Controlled Coarse-Grained Reconfigurable Arrays, IEEE Transactions on Parallel and Distributed Systems, 2018. (可重构计算机)
7. J. Huang, Q. Huang, Y.Deng, and Y.-H. Chen. “Toward Robust Vehicle Platooning With Bounded Spacing Error.” IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems 36, no. 4 (2017): 562-572. (人工智能交通应用)
8. Z. Li , L. Liu , Y. Deng, S.Yin , and S. Wei, Breaking the Synchronization Bottleneck with Reconfigurable Transactional Execution, IEEE Computer Architecture Letters, Vol.17, No. 2, July-Dec. 1 2018.(可重构计算机)
9. Y. Lu, L. Liu, Leibo, Y. Deng, J. Weng, S. Yin, Y. Shi, S. Wei, Triggered-Issuance and Triggered-Execution: A Control Paradigm to Minimize Pipeline Stalls in Distributed Controlled Coarse-Grained Reconfigurable Arrays, Accepted, IEEE, Transactions on Parallel and Distributed Systems. (可重构计算机)
10.Z.Li, H. Wang, Y. Deng, X. Zhao, Y. Gao, X. Song, and M. Gu. Time-triggered Switch-Memory-Switch Architecture for Time-Sensitive Networking Switches. IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems. 2018. (高性能硬件)